An amazing thing about working in 3d, vs 2d art is the ability to move and reuse elements. I took the characters from yesterday’s blog post, and rearranged them (and the lighting) to create an entirely new scene.
This is yesterday’s artwork:
Here is a look at the shapes rearranged without any coloring or lighting effects
Here is the art after the computer (takes a long time and) calculates the relationships between the lights and colors
The finished artwork after a little bit of work in Photoshop.
I am learning 3D modelling. From a painter/printmaker perspective, 3D is an entirely new way to think. It is more like sculpting, architectural drafting, and photography. I enjoy the challenge of new ways to make art, plus the geometric shapes from this ‘Low Poly’ style are really cool. My math teacher would be thrilled to know I have been using those skills I never thought I would use in real life.
Here is my first render of the scene.
Here is the same render with a little bit of texture and color adjustments added.
This scene isn’t complicated, but making it has been a good exercise in modelling basic shapes, arranging them in 3D space, and lighting..and it’s been fun to learn.
I’m using a software called, Blender. It is open source, which is awesome. It’s free, and created by a community of people all around the world who love what they are doing. You can learn more about blender at the blender foundation’s website here: http://www.blender.org/
Let me know in the comments if you have any questions, or want to talk about the process.
I’m going to travel a lot in 2015, so I’m looking for a way to make art without having to lug a lot of equipment. I picked up some of my opaque watercolors and made these. They are on colored paper, and I really like the effect.
I have a big respect for folks who make video: a combination of acting, photography, storytelling, audio, lighting and visual art (graphics) all bundled into one package. I’m trying to get better, and i learn best by doing…so here is my latest video–A Day At The Lake!
Thanks Mike Cowden for helping with the camera.
I was first introduced to the idea of projection mapping last year at Cincinnati’s Lumenocity event at Music hall.
Two days ago, I premiered a series of animated projections for a live performance featuring Sarah Wood.
Since then, i’ve been fiddling with the projector, and trying to ‘map’ an existing room, to see if i can use colors and animations to transform the space.
I mapped a VERY crooked painting that was on my wall…so that the painting is illuminated with light…and then i placed an animation in the background. I cover the projector with my hand a few times, so you can see the wall without the light.
I think this test is a good proof of concept, and soon, I will map an entire wall at my gallery, and do something amazing. Stay tuned!
We have our poster for upcoming concert, and the closer we get, the more excited I am about sharing my animations on a stage while Sarah Wood makes beautiful music. I hope you will be able to join us for this groundbreaking art event.
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Ken is a self-taught artist from rural Kentucky, whose work includes painting, printmaking, animation and ipad art. He considers himself to be a 'lifetime learner' and he uses art as the vehicle to explore and learn more about the world around him. Much of his work reflect his optimistic views on rural folk culture, river life and simple pleasures.
You can visit Ken every Final Friday of the month at studio 400 at the Pendleton Art Center in downtown Cincinnati. He can also be found picnicking near his home in the Historic Village of Old Washington, KY.